Asteria Jade

"loved by some, feared by many" Asteria Jade is a Necromancer based in Astkin. She is the leader of a undead group near Astkin who feed on the blood of other humans. She uses her looks and innocence to lure in the oblivious and attack. Asteria Jade may seem weak but she is not one to be reckoned with. After the Regis city Purge by the command of the royals she is set on a war path for vengeance. Giving Justice to all who have lost a dear one due to nobility.

Early Life-
Born into the Lyria Household in wagon passing through what was once a plagued village Asteria made her entrance into the world known. Her Parents Syltris Lyria (A druid and herbalist) and Alwin (respected mage and Regis blacksmith) adored, cared and protected for their beloved daughter. Although living in the city of Regis was not easy. Magic was a feared element which made it difficult for the druid and mage couple. The Guards of Regis were sent on a Purge to rid Regis of any remaining magical beings. Syltris and Alwin decided it was in Asterias best nature to be sent to close family friend Delphine Jean Beaumont in Arbourne. Where she would live until the hunt was over. Unfortunately, that was the last time Asteria was to see her parents. Upon arrival Delphine broke the news to young Asteria that her parents had been killed by Regis Guards. Asteria spent the rest of her youth in Arbourne living a quaint humble lifestyle.

Appearance-
Those who get a glimpse of her say she is breath-taking. News spread across nearby kingdoms of a Raven-haired girl crafted by the gods themselves. Her skin pale like milk. Her eyes as green as the forest. Her lips soft and plump. She is usually seen in blacks, whites, greens and some other dark colours.

Education-
At 18 Asteria left her home in Arbourne to travel to Renora Academy in the heart of Illitaj. There she Trained under the guise of Azir Rumaj who soon became a close friend and mentor. After finishing her studying Azir had expressed his interest in her continuing her studies at an elite school called Yegerra. Asteria listened to her trusted mentor in hopes that Yegerra could help her learn more about the magic within her that she had been concealing out of fear her whole life. Asteria left Yegerra being one of the most prestigious mages ever trained. Asteria soon settled on the outskirts of a forest path between Astkin and Durbinska, a place plagued with nightmares.

The "Angels"-
Upon arrival of her new home near Astkin she started a small group consisting of what are known as “The Angels”. They were sick almost dead civilians who have been brought back to health through Asterias powers rather than traditional medicines. They feed on blood which they rely on Asteria to hunt for them. Asteria seduces and Lure's people in from the forest path with her death calling. Once in her home they cannot escape. Rather than feeding on blood Asteria feeds on the strength of her victims. Draining those of all their strength and/or powers means she harnesses them only making her more powerful and stronger.

Powers-
Necromancy, death and seduction. Asteria mainly uses Necromancy and the power of harnessing death when in battle. Not only can she wipe out enemies in her path but She can rise the dead and control them as her own army turning them against what were once their allies. She can also give what is known as the kiss of death. Asteria can blow a single kiss at a foe and they will collapse. Another ability she has is something called deaths calling which is a soul capturing song that almost calms enemies and puts their guard down and in a trance for a short time. When not in battle she can also communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination.

Equipment-
Asteria carries a jade sword with a soul stone cast in the grip which when used captures the souls of those being killed. The Sword was gifted to her by Azir after he had heard her training at Yegerra was complete.

Weaknesses-
Life based powers and animacy tends to slow/stun her. Those who are at eternal rest are unable to be reached by necromancers. Non humans are a challenge to fight.