Strangalor

Strangalor (pronounced 'Stran' - 'galore') is a tropical island located to the south-west of the mainlands, and is the largest island in Ard'renn. It is currently a lawless territory, inhabited by lawless pirates, traders and adventurers from the mainland, as well as the native island people hailing from the inland jungles. The island is difficult to traverse, being not only covered in dense jungles but also steep cliffs littered in drooping vines. Adding to the island's hostility to outsiders is the local fauna, who are immediately hostile to those from the mainland. Such creatures include big cats, giant bats, sirens off the coast and great saltwater crocodiles which prowl the mangroves by the beaches. The isle's hostility has led to considerable losses for the foreigners who wish to visit it. Storms batter the hulls of ships en route to the isle, with sirens luring any sailor unfortunate enough to hear their songs into the depths. Several shipwrecks litter the shores, with considerable booty being present along the southern coast of the island ripe for salvaging, guarded by crocs.

Kyros
Kyros is a pirate haven, inhabited by lawless swashbucklers for hire, daring adventurers and brave merchants who wish to find exotic - and sometimes stolen goods from all corners of the map. It was first founded by a collection of outlawed merchants and pirates from Akavar, whom needed safe haven from law and order. Early days of the city's existence was difficult, as originally natives were hostile. Skirmishes were had between the pirates and the natives, until a cunning band of pirates captured the leader of the natives. In return for his safe return, a truce was brokered between the outlaws and the natives, leading to semi-peaceful relationship between the co-inhabitants of the island.

Native People
The natives of Strangalor have a rich, but unwritten oral history. Their people's origin is unknown, but their culture is one completely seperate to that of the mainland's. They speak a language few can understand, with only a few speaking the common tongue of the Heartland, letalone the languages of the Illitaj and Northalos. Their appearance is usually two feet smaller than that of the average human with skin colour varying from a mocha brown skintone. Their clothing options vary - from whatever they can find in shipwrecks, to spiritual garments and sometimes - nothing.

Ku'gor
While natives inhabit all parts of Strangalor in small camps, they gather en masse in the city of Ku'gor. Nestled in the heart of an inactive volcano, the rich nutritious soil grows enough fruit year-round for continued habitation. Coupled with the protection from violent storm thanks to ancient volcano walls, Ku'gor has become a bustling hub for native activity. Rituals and native artisans craft traditional goods and weapons for the sake of hunting and defence of the island from those who would claim to take pieces of it.